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Dig Mars
6.11Move pieces across a map while planning position and timing.
Rise Of The Kage
6.62Coordinate with teammates around shared goals and table pressure.
Shadow Raiders
6.78Use clues and contradictions to deduce hidden information.
Star Frontiers: Knight Hawks
6.41Coordinate with teammates to solve the game's shared challenge.
Paso Del Brahmán
8.20Cover spaces on a grid to build a spatial scoring plan.
Basketball Age
7.36Move forces between areas to control positions and pressure rivals.
Rory's Story Cubes: Score
6.51Coordinate with teammates to solve the game's shared challenge.
Platoon Commander Deluxe: The Battle Of Kursk
7.64Maneuver forces across tactical or historical battle maps.
Winner Winner Chicken Dinner
6.74Push your luck for bigger rewards while risk keeps building.
The Chosin Few
6.73Spend limited actions each turn to balance movement, setup, and scoring.
Year Of The Rat: Vietnam, 1972
6.79Maneuver forces across tactical or historical battle maps.
Hannibal Barkas
7.20Play event cards to drive map pressure and long-term timing.
Bonaparte In The Quadrilateral
8.43Maneuver forces across tactical or historical battle maps.
World At War: America Conquered
7.54Maneuver forces across tactical or historical battle maps.
Stinky Business
6.42Commit presence to key areas and fight for influence where it matters.
Banned Books
6.38Push your luck for bigger rewards while risk keeps building.
Crete 1941: Operation Mercury
7.50Move pieces across a map while planning position and timing.
Poitiers 1356 Et Formigny 1450
7.37Maneuver forces across tactical or historical battle maps.
Napoleon Invades Spain: Peninsular War, Part I
8.06Maneuver forces across tactical or historical battle maps.
Escape Of The Dead Minigame
6.19Place workers to claim actions and turn resources into plans.
?htilâl
7.41Commit presence to key areas and fight for influence where it matters.
Passing Shot
6.75Roll dice and choose how to use the results for tactical outcomes.
Disposable Heroes And Coffin For Seven Brothers: Infantry And Vehicle Small Unit Skirmish Wargaming In Wwii
7.53Roll dice and choose how to use the results for tactical outcomes.
Renaissance
6.74Play event cards to drive map pressure and long-term timing.