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Dig Mars box art
2013 Ranked #11,169

Dig Mars

This space excavation game has rival corporations uncover Martian discovery tiles and upgrade equipment with their value. Spending discoveries improves future digging, so timing upgrades against immediate fortune determines who reaches the target first.

Economic Science Fiction Action Points Grid Movement

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.69/5

Rating

6.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

#Captains Log, Entry 37 When we set out, I thought this mission is a wild goose chase but now, when we are so close I think this actually might be worth all the effort the Corporation has made.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

#Captains Log, Entry 37 When we set out, I thought this mission is a wild goose chase but now, when we are so close I think this actually might be worth all the effort the Corporation has made. I have been looking over the photos the probe sent and I must admit, there definitely is something buried under the surface. I am glad the Corporation trusted me with this endeavor. The crew is a bit on the edge, but it is understandable, this has never been done before. We should be landing in a few days, and I cant wait for the digging to begin. Sadly other corps have also found the resources to make the mission a reality so this will be kind of a race. I am certain we will win. #End of entry 37 In Dig Mars, players perform different actions to dig out discovery tiles. Discovery tiles are worth varying numbers of fortune points, but fortune points can also be used to upgrade a player's equipment. When to do what? Timing is key. The different actions are: Move – move one of your tokens to an adjacent stack in a horizontal or vertical direction. Dig - reveal the top tile of the stack with at least one of your tokens on it. Carry out – choose any revealed tile with at least one of your tokens on it and take it into your possession, giving you fortune points. Upgrade – pay the corresponding number of fortune points (by discarding tiles) to boost your equipment tile to the next level (e.g., from 2 to 3). When a player has collected a certain amount of fortune points, depending on number of players, the game ends and he wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30 min
Age
8+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Oliver Sihiveer

Artists

1
Reinis P?tersons

Publishers

1
Brain Games

Linked items

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