Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
By 2070, we have colonized hundreds of planets throughout the galaxy, and we use robots extensively for space missions. One day, a number of derelict robots suddenly recharge and appear to be operating outside their original programming!
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Open Drafting
Select cards or items from a shared face-up display.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Set Collection
Gather related items that become more valuable when scored together.
Read the full game description
By 2070, we have colonized hundreds of planets throughout the galaxy, and we use robots extensively for space missions. One day, a number of derelict robots suddenly recharge and appear to be operating outside their original programming! As the leading scientists in robot technology, you are tasked with directing the planet defenders to catch the derelict robots. In Planet Defenders, players pay batteries to control the three planet defenders, moving them among the planets and collecting energies. Players can enhance their actions by spending energies or batteries to upgrade their technology. They earn research points (RP) by catching derelict robots and collecting technology cards. When the robots from two different areas are depleted, complete the current round so that all players have an equal number of turns. At that point, the player with the highest RP wins.