Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
You manage a well-known travel agency, and it's full with tourists that each have different wishes and demands. Some tourists like culture or nature, while others are looking for a place to party or do some shopping.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Set Collection
Gather related items that become more valuable when scored together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Read the full game description
You manage a well-known travel agency, and it's full with tourists that each have different wishes and demands. Some tourists like culture or nature, while others are looking for a place to party or do some shopping. Some are patient, others impatient. Some demand to travel business class, while others want to sleep in a VIP room and still others are fine sleeping in a dorm. To make it even more complicated, they all want to stay a different number of weeks — and I shouldn't need to say this, but they want to sleep in clean beds and travel in clean planes that have enough fuel. Every city on the board can be scored only once, so always keep an eye on your rivals to ensure they don't score a city you were about to profit from! Thankfully, you can hire employees to calm down impatient guests and help your company out. Whoever manages to make their clients the happiest travelers wins Tour Operator!