Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Vae Victis issue 26. This game offers two battles of the Hundred Years' War--Poitiers (1356) and Formigny (1450).
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Vae Victis issue 26. This game offers two battles of the Hundred Years' War--Poitiers (1356) and Formigny (1450). The choice of battles allows one to examine how tactics changed from the beginning to the end of the war--particularly the value of artillery. Each turn is a half-hour of real time and each hexagon represents about 200 meters--thus, these battles are relatively small and quick-playing. As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.