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The Chosin Few box art

The Chosin Few

Players

1-2

Time

?-?

Age

13+

Weight

1.73

Rating

6.73

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

The Chosin Few has a high level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much.

Replay value

The Chosin Few has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh experience each time it is played and allows players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The Chosin Few has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the publisher: The Chosin Few is a solitaire wargame depicting the events of the Battle of the Chosin Reservoir during the Korean War, November - December, 1950. The historic outcome was a pyrrhic victory for the Chinese. I made this game because I am in awe of what happened at this battle. Of what the marines accomplished. In my opinion it was a modern day Thermopylae. The difference between the two battles being that in Thermopylae the Spartans were at least able to take advantage of the Terrain to minimize the Persian’s numerical advantage. But in this battle the US forces were completely surrounded. They had no way of evening the odds at all. But somehow, caused such devastation to the Chinese forces that they had to permanently disband 2 of their divisions and the remaining divisions were still under-strength for 7 months. You control the United Nations X-Corps, which primarily consisted of US Marine and Army forces. Particularly the 1st Marine Division and 7th Infantry Division. The game’s AI system will control the Chinese forces as they come pouring over the border into Korea and surround you. Components Board Rules 25 cards (2.5"x3.5"; 63.5mmx88mm) 11 counters 2 standees 20 cubes 1 six-sided die

Editions

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Credits

Designers

1
Nathan Hansen

Artists

1
Ilya Kudriashov

Publishers

1
Victory Point Games

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