Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Rifles in the Ardennes recreates the tense action that characterized Ardennes in a unique single-player format.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Chit-Pull System
Draw tokens to determine which units, factions, or events activate next.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Rifles in the Ardennes recreates the tense action that characterized Ardennes in a unique single-player format. Designer and Artist Gottardo Zancani has replaced the literal map typical of World War II games with a stylized track, allowing for endless customization of the battlefield. A simple solitaire system allows the recreation of small combat engagements (five to ten units per side) over a bevy of scenarios. Blind chit draws and die rolls, combined with artfully crafted charts create an impressive “artificial intelligence,” embuing the game with a true fog of war. The rules are generic enough to cover many periods and genres (the World Wars, Classical Battles, Science Fiction, Fantasy, and more), but the units (American, German, and Russian) and scenarios are specific to the European theatre of World War II, focusing on the years 1942-1944. A fast paced and exciting solitaire World War II game, Rifles in the Ardennes offers electrifying combat action in a tiny package. Rifles in the Ardennes includes: 43 Unit Counters 42 Operational Markers One Simplified Map Card Three Army Sheets Eight Missions One Full-Color Rulebook One Combat-Ready Ziploc Bag Game Design and Art: Gottardo Zancani Players: One Duration: 60-120 Minutes Complexity: Low Solitaire Suitability: Extremely High