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Qui Ose Gagne box art

Qui Ose Gagne

Players

1-2

Time

30-90

Age

10+

Weight

2.29

Rating

6.70

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

Qui Ose Gagne has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is average. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a balance between depth and accessibility. Overall, Qui Ose Gagne has a strong replayability score of 7.8.

Luck profile

Qui Ose Gagne has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in determining the game's outcome.

Overview

"Qui ose gagne" (Who Dares Wins) is a solitaire wargame where you are in command of Long Range Desert Group commando patrols in the 1942 Cyrenaica region of Libya. Troubles do not only come from italian and german troops ! But you will have to keep a low profile, to face natural or mechanical incidents and manage the outbound road to your home base after the execution of the mission. Success or failure level impacts the next missions. Components: A3 map 108 die-cut counters VaeVictis magazine issue 140

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Credits

Designers

1
Patrick Ruestchmann

Artists

1
Pascal Da Silva

Publishers

2
Cérigo Editions Vae Victis

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