Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Wars of the French Revolution, 1789-1802 States of SiegeTM #5 This solitaire game, suitable for group and classroom cooperative game play, tells the story of the French Revolution through its key events and decision points.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
The Wars of the French Revolution, 1789-1802 States of SiegeTM #5 This solitaire game, suitable for group and classroom cooperative game play, tells the story of the French Revolution through its key events and decision points. You must stop the advances of foreign armies and the counter-revolutionary forces within France itself to defend the virtues of Republicanism. Can you suppress the forces of Monarchy and Despotism to maintain the Republican spirit in France? Can you export the revolution by liberating neighboring states and granting them their liberty? Will you be able to keep order in Paris as it suffers from riot after riot? Enlist today, grab your musket and a banner, and join the Levée en Masse! Game Data: Complexity: 3 on a 9 scale Solitaire Suitability: 9 on a 9 scale Scale: Each unit is one Army, each turn represents a variable number of weeks Game Components: • One 6-page, color Game Rules booklet • 12 color, die-cut 3/4” square game pieces • Five 5/8“ round game markers • 48 Headline cards (2" x 3") • One 11” x 17” color game map • Designers Notes • Optional Rules