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Ottoman Sunset: The Great War In The Near East box art
2010 Ranked #3,157

Ottoman Sunset: The Great War In The Near East

Solo World War One strategy game where Ottoman forces enter a widening conflict in the Near East. Political choices and military crises strain the empire, so every response must defend its position while managing the consequences of joining the war.

Wargames Wargame World War I Action Points Campaign / Battle Card Driven

Players

1-2

Play time

Not listed

Age

13+

Complexity

2/5

Rating

7.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

When war in Europe broke out in 1914, the Ottoman Empire, pursuant to secret protocols, agreed to provide shelter to the fleeing German Battleship, Goeben, which was renamed Yavuz.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

When war in Europe broke out in 1914, the Ottoman Empire, pursuant to secret protocols, agreed to provide shelter to the fleeing German Battleship, Goeben, which was renamed Yavuz. After Britain refused to deliver newly ordered Turkish battleships, the Turko-German fleet bombarded Russian forts, signaling the Ottoman Empire’s entrance into World War One. Ottoman Sunset 2nd edition, by designer Darin Leviloff, is a stand-alone solitaire States of SiegeTM game on World War One in the Near East from 1914-1918. The player controls the Young Turks (CUP or Committee of Union and Progress) as they try to keep the Ottoman Empire alive amidst the struggles of the Great War. After many years of being the “Sick man of Europe,” by the late 19th century the Ottoman Empire attempted to reform and modernize itself. Ironically, such attempts convinced restive nationalities such as the Greeks, Romanians, Bulgarians, etc., to assert their independence and/or seek to expand their territory. This weakness caused other Imperial Powers to seize Ottoman territory, both formally and informally. By the outbreak of World War One, the Ottoman Empire was reduced to a core of territory in Asia Minor, the Levant, the Hejaz, Mesopotamia, and a sliver of European territory. This collapse led the military-political leadership in Turkey to take over under the guise of the Young Turks. The Ottoman Empire began with lofty strategic goals, but soon faced a hard slog, defending its core empire against far-flung British-led forces, Russian armies, and a Hashemite Arab revolt. Furthermore, ongoing campaigns on other fronts, such as those with Austria against Romania in the East, against Italy on the Isonzo, and of course the draining stalemate of the Western Front had a direct impact on events in this theater. Like Austria-Hungary, the Ottoman Empire needed direct German aid to keep it in the conflict. Despite victories at Kut and Gallipoli, by October 1918, the Turks had about all they could take and surrendered. Can you lead the Ottomans in the Great War and achieve victory where your historical counterparts failed? Game Data: Complexity: 3 on a 9 scale Solitaire Suitability: 9 on a 9 scale Scale: Each unit is one Allied Front, and each turn is a few weeks of real time What's In The Box?: • One 24-page full-color Rules booklet • One 11” x 17” paper game map • 50 cards • 57 thick, two-sided, multi-shaped game pieces • One six-sided 12mm die • One 11” x 17” mounted, jigsaw-cut game map • One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box • One beautiful box cover sleeve • One "Wipes-A-Lot" napkin • One charcoal dessicant packet

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
30 min
Age
13+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Darin A. Leviloff

Artists

2
Tim Allen The Creation Studio

Publishers

2
Tabletop Tycoon Inc. Victory Point Games

Linked items

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