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Twilight Struggle
8.25Manage card events and influence in a tense Cold War tug-of-war.
Pax Pamir: Second Edition
8.22Shift loyalties and court cards to shape power in nineteenth-century Afghanistan.
Lisboa
8.19Coordinate nobles, decrees, ships, and reconstruction in a dense economic puzzle.
A Game Of Thrones: The Board Game (second Edition)
7.54Plan orders secretly, negotiate support, and fight for Westeros.
1960: The Making Of The President
7.62Play event cards to drive map pressure and long-term timing.
Imperial
7.60Commit presence to key areas and fight for influence where it matters.
Oath: Chronicles Of Empire & Exile
7.81Negotiate deals and shifting promises to improve your position.
Imperial 2030
7.65Commit presence to key areas and fight for influence where it matters.
The King Is Dead: Second Edition
7.66Play event cards to drive map pressure and long-term timing.
Hannibal: Rome Vs. Carthage
7.78Maneuver forces across tactical or historical battle maps.
Die Macher
7.60Negotiate deals and shifting promises to improve your position.
Dune
7.59Bluff, read opponents, and time reveals around hidden information.
Fire In The Lake
8.06Maneuver forces across tactical or historical battle maps.
Labyrinth: The War On Terror, 2001 – ?
7.58Play command cards to maneuver forces across tactical battle maps.
Argent: The Consortium
7.63Place workers to claim actions and turn resources into plans.
Freedom: The Underground Railroad
7.58Coordinate with teammates to solve the game's shared challenge.
Triumph & Tragedy: European Balance Of Power 1936-1945
8.15Play event cards to drive map pressure and long-term timing.
Struggle Of Empires
7.53Commit presence to key areas and fight for influence where it matters.
Cuba Libre
7.68Commit presence to key areas and fight for influence where it matters.
Diplomacy
7.04Bluff, read opponents, and time reveals around hidden information.
1989: Dawn Of Freedom
7.78Maneuver forces across tactical or historical battle maps.
Hannibal & Hamilcar
8.31Play event cards to drive map pressure and long-term timing.
Tammany Hall
7.28Negotiate deals and shifting promises to improve your position.
A War Of Whispers
7.34Place workers to claim actions and turn resources into plans.