Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1β5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From the rulebook: Europe in the age of imperialism. International investors try to achieve the greatest influence in Europe.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Advantage Token
A transferable advantage changes ties, priority, or the strength of an action.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Investment
Commit resources now to improve income, control, or value later.
Ownership
Claim assets or areas that remain under a playerβs control.
Read the full game description
From the rulebook: Europe in the age of imperialism. International investors try to achieve the greatest influence in Europe. With their bonds, they control the politics of the six imperial nations: Austria-Hungary, Italy, France, Great Britain, the German Empire, and Russia. The nations erect factories, build fleets, and deploy armies. The investors watch as their nations expand, wage wars, levy taxes, and collect the proceeds. Since the European nations are under the shifting influence of different investors, new strategic alliances and conflicts arise between them again and again! Each player represents an international investor. Only he who succeeds in increasing his capital and gaining influence in the most powerful European nations will win the imperial competition. Imperial is a varied strategy game without the luck of dice or cards. Two to six players, from about twelve years and up, take on the role of imperial investors. The duration of the game is about two to three hours.