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Roll Player Adventures
8.20Coordinate with teammates to solve the game's shared challenge.
Escape The Dark Castle
7.40Coordinate shared actions while clues or threats pressure the group.
Escape The Dark Sector
7.61Coordinate shared actions while clues or threats pressure the group.
Escape The Room: Mystery At The Stargazer's Manor
6.56Coordinate shared actions while clues or threats pressure the group.
Astra
6.71Commit presence to key areas and fight for influence where it matters.
Escape Room In A Box: The Werewolf Experiment
7.06Coordinate shared actions while clues or threats pressure the group.
Mutabo
7.54Coordinate with teammates to solve the game's shared challenge.
Hive Mind
7.12Coordinate with teammates to solve the game's shared challenge.
Zombicide: Gear Up
7.19Coordinate with teammates to solve the game's shared challenge.
Cranium: Hoopla
6.19Coordinate with teammates to solve the game's shared challenge.
Sunflower Valley
6.57Mark choices on a sheet to build patterns and complete objectives.
Bukiet
6.59Mark choices on a sheet to build patterns and complete objectives.
Take A Seat
7.04Mark choices on a sheet to build patterns and complete objectives.
Clou: Roll & Heist. Again!
8.02Coordinate with teammates to solve the game's shared challenge.
Hunt A Killer: Death At The Dive Bar
6.81Coordinate shared actions while clues or threats pressure the group.
Gumshoe
7.67Coordinate shared actions while clues or threats pressure the group.
Mini-mutabo
7.60Coordinate with teammates to solve the game's shared challenge.
Combo Color
6.38Build routes and networks to connect locations efficiently.
Citadel Of Blood
6.57Coordinate with teammates to solve the game's shared challenge.
Roll For Great Old Ones: A Roll & Write Game
7.45Coordinate shared actions while clues or threats pressure the group.
Hunt A Killer: Nancy Drew – Mystery At Magnolia Gardens
7.47Coordinate shared actions while clues or threats pressure the group.
Byzantio
6.26Use clues and contradictions to deduce hidden information.
Hunt A Killer: Body On The Boardwalk
7.11Coordinate shared actions while clues or threats pressure the group.
Pandoria Merchants
6.50Place workers to claim actions and turn resources into plans.