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Escape Room In A Box: The Werewolf Experiment box art
2016 Ranked #3,604

Escape Room In A Box: The Werewolf Experiment

This escape-room puzzle game has players solve challenges to escape a werewolf experiment. A boxed experience recreates the pressure of live-action rooms.

Party Games Deduction Educational Paper-and-Pencil Cooperative Game

Players

2-8

Play time

30-90 min

Age

13+

Complexity

2.25/5

Rating

7.06

Not enough signal Low interaction Not enough signal

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Interaction 3.2/5

Low interaction

See all 5 specifications

How it plays

How does it play?

Based on the wildly popular new form of live action gaming in which a group of people gets locked in a room and has to solve puzzles in order to escape, Escape Room In A Box: The Werewolf Experiment has all the excitement of the “room” crammed into a box so players can have the same immersive and challenging experience in a one time play table top game in the comfort of their own home (and for a lot less money!). In Escape Room In a Box: The Werewolf Experiment a group of two to six people has only one hour to work together in order to find clues, solve puzzles, and crack the codes that will unlock the antidote and keep them from turning into werewolves!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Based on the wildly popular new form of live action gaming in which a group of people gets locked in a room and has to solve puzzles in order to escape, Escape Room In A Box: The Werewolf Experiment has all the excitement of the “room” crammed into a box so players can have the same immersive and challenging experience in a one time play table top game in the comfort of their own home (and for a lot less money!). In Escape Room In a Box: The Werewolf Experiment a group of two to six people has only one hour to work together in order to find clues, solve puzzles, and crack the codes that will unlock the antidote and keep them from turning into werewolves!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2–6
Play time
30–90 min
Age
13+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Juliana Moreno Patel Ariel Rubin

Publishers

2
Mattel, Inc. Stay At Home Werewolves

Linked items

No published linked games yet.