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Revolution!
6.72Use clues and contradictions to deduce hidden information.
Android
6.75Build routes and networks to connect locations efficiently.
Olympos
6.91Commit presence to key areas and fight for influence where it matters.
Tiny Epic Kingdoms
6.55Bluff, read opponents, and time reveals around hidden information.
World Of Warcraft: The Boardgame
6.71Move forces between areas to control positions and pressure rivals.
Guards Of Atlantis Ii
8.53Play event cards to drive map pressure and long-term timing.
Bios: Origins (second Edition)
7.82Coordinate with teammates to solve the game's shared challenge.
Ascension: Immortal Heroes
7.32Build a deck or pool that turns small actions into stronger combos.
Doomtown: Reloaded
7.11Bluff, read opponents, and time reveals around hidden information.
Euthia: Torment Of Resurrection
8.66Coordinate with teammates to solve the game's shared challenge.
Codex: Card-time Strategy – Deluxe Set
8.01Build a deck or pool that turns small actions into stronger combos.
Dale Of Merchants Collection
7.83Build a deck or pool that turns small actions into stronger combos.
Ingenious: Travel Edition
7.09Build patterns from chosen pieces to unlock scoring opportunities.
Iwari
7.12Coordinate with teammates to solve the game's shared challenge.
High Frontier
7.36Move goods between locations while optimizing routes and timing.
Adventure Land
6.90Commit presence to key areas and fight for influence where it matters.
Oregon
6.76Place tiles carefully to build spatial scoring patterns.
Bruxelles 1897
7.21Place workers to claim actions and turn resources into plans.
Tabannusi: Builders Of Ur
7.38Commit presence to key areas and fight for influence where it matters.
Call Of Cthulhu: The Card Game
6.90Build a deck or pool that turns small actions into stronger combos.
Bios: Megafauna (second Edition)
7.63Commit presence to key areas and fight for influence where it matters.
Wars Of The Roses: Lancaster Vs. York
7.36Commit presence to key areas and fight for influence where it matters.
Virus
6.73Coordinate shared actions while clues or threats pressure the group.
Dungeon Mayhem
6.91Manage cards in hand to time plays, combos, and scoring windows.