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Bruxelles 1897 box art
2019 Ranked #1,687

Bruxelles 1897

Art Nouveau strategy game where architects build Brussels landmarks, create art, and seek recognition during the World's Fair. Limited actions and competing influence make every project a careful choice between prestige, money, and position.

Strategy Games Card Game Area Majority / Influence Auction/Bidding Theme: Art style – Art Nouveau

Players

2-4

Play time

40-60 min

Age

10+

Complexity

2.92/5

Rating

7.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

BRUXELLES 1897 In 1897, Art Nouveau is taking over the streets of Brussels as the World's Fair opens its doors. The time has come to cement your name in the History of Art.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

BRUXELLES 1897 In 1897, Art Nouveau is taking over the streets of Brussels as the World's Fair opens its doors. The time has come to cement your name in the History of Art. To achieve all of this, you must construct magnificent buildings, create, sell and exhibit works of art, and shake hands with the city's noblemen. Bruxelles 1897 is a card game based on the Bruxelles 1893 board game. Bruxelles 1897 will speak to a large audience of gamers. Its mechanics are based on Bruxelles 1893 and are made simpler without compromising depth. Those who know the board game Bruxelles 1893 will rediscover its familiar look and feel in Bruxelles 1897. A game of Bruxelles 1897 is played over 4 rounds. A round consists of a variable number of turns. In this version, the different actions are represented by Action cards which are aligned in 4 columns. At the beginning of the game, each player has 5 Architect cards in hand. These cards have different values on them, ranging from 1 to 5, and you'll use them to perform actions in the Art Nouveau and Brussels areas. To perform an action in the Art Nouveau area, you must replace one Action card by one of your Architect cards and pay the latter's value. Actions in the Brussels area are free but they require an increasing number of Architect cards to activate, and you risk one of them being sent to prison. The different actions score you victory points throughout the game or help you to advance on the different tracks. These tracks also score you points at the end of the game, depending on the strategies you choose to adopt. When all players have passed, the round ends. Now, the different majorities are calculated. At the end of the round, the position of the Architect cards in the Art Nouveau area determines the majorities, which in turn grant bonuses and/or victory points. At the end of the fourth round there is a final scoring phase. The player with the most points is the winner. Bruxelles 1897 : a game by Geek Attitude Games. The boardgame Bruxelles 1893 was published by Pearl Games in 2013. In 2014, Geek Attitude Games was founded by Etienne Espreman (the designer of Bruxelles 1893), Fréderic Delporte and Fabrice Béghin. Earlier this year, Etienne reclaimed the rights to his game. Bruxelles 1897 will therefore be published by Geek Attitude Games. Scheduled release for The Spiel in Essen (Octobre 2019).

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Editions

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Edition Year Language Publisher / Region
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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
40–60 min
Age
10+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Etienne Espreman

Artists

1
Vincent Joassin

Publishers

1
Geek Attitude Games

Linked items

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