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Bruxelles 1893: Belle Époque box art
2023 Ranked #4,288

Bruxelles 1893: Belle Époque

This Art Nouveau strategy game has players develop Brussels through architecture, art, and influence. Limited actions make each choice a contest for prestige and opportunity.

Economic Area Majority / Influence Auction/Bidding Theme: Art

Players

2-5

Play time

50-125 min

Age

14+

Complexity

3.55/5

Rating

8.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This new edition of Bruxelles 1893 is completed with its Belle Époque expansion, both offered in a single big box. Although it respects the spirit of the original game, this new version of Brussels 1893 has been mechanically, graphically and ergonomically redesigned.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This new edition of Bruxelles 1893 is completed with its Belle Époque expansion, both offered in a single big box. Although it respects the spirit of the original game, this new version of Brussels 1893 has been mechanically, graphically and ergonomically redesigned. Those who love Brussels 1893 will find all the pleasure of the original game, and even more because Belle Époque considerably expands the strategic possibilities, without increasing the length of a game. In the Belle Époque expansion, players will experience: New Public Figures and White Works of Art Blocker Tiles and End Game Goals Special Actions and a Brand New Material Bruxelles 1893 is a worker placement game with elements of bidding and majority control. Each player is an architect of the late 19th century and is trying to achieve, through various actions, an architectural work in the Art Nouveau style. The most successful building yields the most points. Each player can also create works of art to increase his score. The action board is modular, with not every player having access to each action each turn. Some actions cost money – acquiring high-quality materials, building a level of your personal house, finding a patron, creating a work of art, selling that art for money and prestige – while other actions are free but can potentially cause you to lose one of your workers; these latter actions include acquiring low-quality materials, activating your patrons, visiting the stock exchange, and taking one of the actions with a cost. Once everyone has passed on taking more actions, the round ends and players have an art exhibition during which they can sell works. After this, players receive prestige points or bonus cards based on the symbols they've placed their workers next to on the action board. After five rounds, the game ends and players score bonus points based on their architect level, their bonus cards, how well they've completed their work, and their money on hand. The player with the most points wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
50–125 min
Age
14+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Etienne Espreman

Artists

1
Ammo

Publishers

1
Geek Attitude Games

Linked items

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