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Orconomics (second Edition) box art
2022 Ranked #12,214

Orconomics (second Edition)

Economic strategy game has orcs establish companies across changing industrial sectors and use their abilities against rivals. Founding enough firms or completing business quests secures victory in a competitive market.

Economic Fantasy Area Majority / Influence Auction/Bidding

Players

2-5

Play time

25-40 min

Age

10+

Complexity

2.25/5

Rating

6.74

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Hey Orc! Are you sad that the days of heroes are in the past?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Hey Orc! Are you sad that the days of heroes are in the past? Do you feel upset that brave warriors such as yourself have no chance to use their fury and courage? If so, we have just the thing for you! Dive into the world of business, a vortex of competition, a fight to be the best. Build up your companies with your strong green hands and bargain to the bitter end with your rivals. Legends will be told of your glorious business ventures! Orconomics is a game for 2-5 players, competing against each other to establish Companies in ten industrial sectors. The game board assembles randomly for each new game. That gives a good replay rating as sectors will have different value and will affect each other. Companies in each industrial sector generate income or losses, and grant players abilities that can be used during the game. For example, a leader of a Totemology industry will get an ability to send a crisis to an opponent’s sector. That also gives a variety of tactic decisions. To win the game a player needs to be the first to found 10 companies on the game board or sometimes even less if they successfully fulfilled some business quests of Greed, Rage or Dare! What is new in Orconomics 2.0 version: victory condition is changed - new quest system is introduced activation of sector abilities are now directly bonded with influence cards sector abilities are completely reworked startup mechanics are fully reinvented —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
25–40 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Timofey Bokarev Fedor Korzhenkov

Artists

1
Anton Kvasovarov

Publishers

2
Economicus Games Igrology

Linked items

No published linked games yet.