ABG All Board Games
Meeple War box art
Rich game profile

Meeple War

Before these elegant little wooden figures served faithfully in Carcassonne City and many other playful treasures, did you know that the meeples were originally battle vehicles for the four kingdoms of Lilliput? Embody yourself as one of the leaders of those kingdoms and re-enact...

Players

2-4

Time

30-60

Age

10+

Weight

2.68

Rating

6.55

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

Meeple War has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Meeple War has a moderate influence of luck. Random elements, such as dice rolls and card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Before these elegant little wooden figures served faithfully in Carcassonne City and many other playful treasures, did you know that the meeples were originally battle vehicles for the four kingdoms of Lilliput? Embody yourself as one of the leaders of those kingdoms and re-enact (in actual size!) those tremendous battles of history. Develop your city, claim new territories, fight for glory, and destroy enemy cities: It’s time for meeple war! To win Meeple War, gain six victory points by fighting enemy armies, destroying enemy cities, and gaining control of areas. Over the course of the game, you develop your city, build powerful armies, fight and destroy buildings. In this game of timing and strategy, anticipation and diplomatic skill — or perhaps crying — is key to victory.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Max Valembois

Artists

1
Anne Heidsieck

Publishers

4
Blue Cocker Games CMON Global Limited GoKids ???? uplay.it edizioni

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