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Eight-minute Empire: Legends box art
2013 Ranked #1,154

Eight-minute Empire: Legends

Fast area-control game where players select action cards to expand a small empire across a legendary map. Each card also offers a resource, making every choice a compact tradeoff between immediate conquest and endgame scoring.

Family Games Civilization Exploration Area Majority / Influence Area Movement

Players

2-4

Play time

16-32 min

Age

13+

Complexity

1.98/5

Rating

6.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.5/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Build a small empire in a land of legends! Eight-Minute Empire: Legends is a standalone sequel to the area control game Eight-Minute Empire and does not require the original game to play.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Build a small empire in a land of legends! Eight-Minute Empire: Legends is a standalone sequel to the area control game Eight-Minute Empire and does not require the original game to play. Just like the original game, players take turns selecting a card from six on display. The card has an action that the player takes immediately, and actions help players take over the map – but what's new and different in this version? Instead of goods, cards now have special abilities, which give players unique advantages and ways to break the rules throughout the game Each card has a unique, beautiful illustration of a fantasy creature or location A modular board for increased variety New variants Is Eight-Minute Empire: Legends still playable in eight minutes? Yes, but only if you hurry! Eight-Minute Empire: Legends is a quick game that implements the Civilization/Exploration theme using card-driven area control (by placing armies and cities in a small map) and set collection (by getting abilities from the cards). Players spread through the map in order to collect points at the end of the game by having majorities in regions and continents. All actions (such as land or sea movement, army production, or the founding of cities) are driven by cards that are face-up (six at a time) and available by increasing prices. Cards also belong to sets, which also give points when the game ends if properly collected.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
16–32 min
Age
13+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Ryan Laukat

Artists

1
Ryan Laukat

Publishers

1
Red Raven Games

Linked items

No published linked games yet.