Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Louis XIV, by Rüdiger Dorn, is about power and influence in the French court at the end of the 17th Century. The players take on the roles of members of the Court, where they carry out their missions and goals at Versailles.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Modular Board
Build the play area from interchangeable sections that vary between games.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Set Collection
Gather related items that become more valuable when scored together.
Read the full game description
Louis XIV, by Rüdiger Dorn, is about power and influence in the French court at the end of the 17th Century. The players take on the roles of members of the Court, where they carry out their missions and goals at Versailles. By using cards and influence markers, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here too. An excellent time and a high level of tension are guaranteed. The final outcome is in doubt right up to the end. Each game is different. A change of pace but still a highly promising strategy game in the finest Alea tradition, one that sits at level 5 on the Alea complexity scale.