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Heads Of State box art
2008 Ranked #7,164

Heads Of State

A historical card game in which players raise nobles across European courts and provinces to control countries. Multiple victory paths reward rank, regional influence, complete sets, and treachery that removes rival lines.

Strategy Games Political Age of Reason Area Majority / Influence Open Drafting

Players

2-5

Play time

90-120 min

Age

12+

Complexity

2.95/5

Rating

6.10

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A board game with nobles rising to power in the Provinces and the Royal courts of 16th-18th century Europe. There is a hierarchy of nobles and players compete to get the best nobles in each area to gain control of countries.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A board game with nobles rising to power in the Provinces and the Royal courts of 16th-18th century Europe. There is a hierarchy of nobles and players compete to get the best nobles in each area to gain control of countries. Players collect sets of cards - like Gold, Troops, Dueling Skills, Titles, Castles, Bishop - to raise nobles in four European countries: England, France, Spain and the German States. There are different paths to victory: getting the first noble in as many provinces as possible, dominating a country, having a noble in every province and capital of a country, getting the full set of 7 different nobles first and having the most of each rank of noble at the end of the game. Treachery cards are played to remove opponent's nobles and replace them with your own line of nobles: methods include- the guillotine, Spanish Inquisition, the axeman, the gallows and assassinations.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
90–120 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Peter Hawes

Artists

1
Czarnè

Publishers

2
eggertspiele Z-Man Games