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Royals box art
2014 Ranked #1,302

Royals

European influence game where noble houses use country cards to occupy powerful positions in seventeenth-century courts. Higher titles demand more commitment, so claiming prestige can leave a house short of the cards needed elsewhere.

Family Games Area Majority / Influence Open Drafting Series: Dice Tower Essentials

Players

2-5

Play time

Not listed

Age

10+

Complexity

2.21/5

Rating

7.17

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Royals, players take on the roles of the great noble houses of the 17th century, fighting for supremacy in Europe at that time. With the help of the right country cards, they occupy influential positions and obtain bonuses for this in the form of victory points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Royals, players take on the roles of the great noble houses of the 17th century, fighting for supremacy in Europe at that time. With the help of the right country cards, they occupy influential positions and obtain bonuses for this in the form of victory points. The higher the rank of the title associated with the position, the more country cards required. Already-occupied positions can be contested by playing intrigue cards. The game proceeds over three periods, with a scoring taking place after each of them. During scoring, the players with the greatest influence in each of the four countries score victory points. After the third period scoring, the game ends with the scoring of the individual titles. The player with the most victory points wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
60 min
Age
10+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Peter Hawes

Artists

2
Jason Engle Michael Menzel

Publishers

1
ABACUSSPIELE

Linked items

No published linked games yet.