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Boot Hill
6.55Play linked scenarios where mission goals shape each session.
An Age Contrived
7.52Build routes and networks to connect locations efficiently.
Lumeria: War Of The Gods
7.16Commit presence to key areas and fight for influence where it matters.
Cthulhu: Rise Of The Cults
6.59Build a deck or pool that turns small actions into stronger combos.
Ligny: The Incomplete Victory
6.88Maneuver forces across tactical or historical battle maps.
Infinities: Defiance Of Fate
6.96Play event cards to drive map pressure and long-term timing.
Jungle
5.94Move pieces across a map while planning position and timing.
Control V
6.94Build patterns from chosen pieces to unlock scoring opportunities.
Jacynth
6.60Place tiles carefully to build spatial scoring patterns.
Megapulse
8.82Move pieces across a map while planning position and timing.
Irish Freedom
7.83Maneuver forces across tactical or historical battle maps.
Anno 1452
6.03Commit presence to key areas and fight for influence where it matters.
The Quick And The Undead
6.76Push your luck for bigger rewards while risk keeps building.
Justinian
6.98Maneuver forces across tactical or historical battle maps.
Septikon: Uranium Wars
6.36Move pieces across a map while planning position and timing.
Deblockle
6.50Move pieces across a map while planning position and timing.
Dragon Boats Of The Four Seas
6.53Commit presence to key areas and fight for influence where it matters.
Veletas
6.44Move pieces across a map while planning position and timing.
Cairo Corridor
7.16Build routes and networks to connect locations efficiently.
Edgar & Lucien
6.86Commit presence to key areas and fight for influence where it matters.
Creepy Falls
6.46Place workers to claim actions and turn resources into plans.
Bite And Write: The Treaty Of Rodentia
8.34Mark choices on a sheet to build patterns and complete objectives.
Neuschwabenland
7.63Maneuver forces across tactical or historical battle maps.
Risk: The Dalek Invasion Of Earth
6.07Play event cards to drive map pressure and long-term timing.