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Jacynth box art
2008 Ranked #12,461

Jacynth

Territory-control game has players use the Decktet to seek the nexus of influence within a tangled city. Competing interests and connected neighborhoods turn control of the maze into a search for its decisive point.

Card Game City Building Area Majority / Influence Hand Management

Players

1-3

Play time

Not listed

Age

?+

Complexity

2.14/5

Rating

6.60

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

a territory control game for 1-3 players, using the Decktet Jacynth is among the oldest cities, and a map of its streets is a record of history. It is a haphazard maze of overlapping interests and neighborhoods, with intricate social bonds tying one block to the next.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

a territory control game for 1-3 players, using the Decktet Jacynth is among the oldest cities, and a map of its streets is a record of history. It is a haphazard maze of overlapping interests and neighborhoods, with intricate social bonds tying one block to the next. You could control the city if you could control a nexus in that maze of ancient intrigue, but first you would have to find it.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–3
Best with
1–3
Play time
25 min
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
P. D. Magnus

Artists

1
P. D. Magnus

Publishers

1
(Web published)

Linked items

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