allboardgames.com
Neuschwabenland box art
2015 Ranked #12,559

Neuschwabenland

Tactical hex wargame has advanced Reich forces battle alien life forms across a harsh Antarctic setting. Superior equipment meets alien numbers and close-combat danger, while weather limits which units can activate.

Wargames Print & Play Science Fiction Action Points Grid Movement

Players

2

Play time

30-60 min

Age

10+

Complexity

2.83/5

Rating

7.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the year 1938 the Third Reich undertook an expedition to Antarctica. The explored territory was called Neuschwabenland (New Swabia) named after the expedition vessel, Schwabenland.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the year 1938 the Third Reich undertook an expedition to Antarctica. The explored territory was called Neuschwabenland (New Swabia) named after the expedition vessel, Schwabenland. Unnoticed from the rest of the world a secret base was built: The Base 211 and the Reich began to developed progressive weapon systems. One day, troops on reconnaissance missions disappeared and there were sightings of strange 2m tall worm-like beasts and house-high creatures. Due to the potential threat, the high command of Neuschwabenland caused a general mobilization to deal with the menace and to gather more informations about the strange creatures... Neuschwabenland is a tactical hex and counter combat game for 2 players simulating the hypothetical struggle between forces of the Third Reich and the forces of Alien life forms, in an Arctic setting. The game is also highly suitable for solitaire play. The Reich has advanced equipment and special units at disposal, such as the UFO-like flying machine Haunebu. However, due to the harsh weather conditions they are limited when it comes to unit activation. Aliens on the other side fight their enemies by sheer force of numbers and can activate all units. While they lack the firepower of the Reich (with one exception, the Tripod: A monstrous killing machine), they are very dangerous in close combat. The combat system is inspired by the game Space Crusade. The game comes with a map (ca. 10 x 18 inch) depicting a part of the Antarctic region, Neuschwabenland, a sheet with 88 (5/8 inch) counters and 6 scenarios.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
30–60 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Christian Sperling

Artists

1
Christian Sperling

Publishers

2
(Web published) Tiny Battle Publishing

Linked items

No published linked games yet.