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Veletas box art
2013 Ranked #12,497

Veletas

Abstract territory game has two players shoot colored stones from neutral pieces to surround and claim a majority of shooters. Group size decides contested claims, so every shot changes the balance around several targets.

Abstract Abstract Strategy Print & Play Chaining Enclosure

Players

2

Play time

Not listed

Age

5+

Complexity

2/5

Rating

6.44

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Veletas is a drawless territory game for two players: Black and White. It is played on the spaces (squares) of a 10x10 checkered square board, which is initially empty.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Veletas is a drawless territory game for two players: Black and White. It is played on the spaces (squares) of a 10x10 checkered square board, which is initially empty. Apart from the board, the necessary material comprises seven shooters and a sufficient number of black and white stones. Both players control a number of neutral red pieces and shoot stones of their own colour from them. In order to win, a player must claim a majority of neutral pieces by having them surrounded by larger groups of their own pieces than their opponent's. This game won (along with Four) the BoardGameGeek Best Combinatorial 2-Player Game of 2013 Award. DefinitionsA group is a set of one or more like-colored, orthogonally adjacent stones. The size of a group is the number of stones in it. Stones on top of shooters are not part of any groups. A trapped shooter is a shooter that cannot make any legal move in the current position. PlayThe first player begins by placing three shooters and one black stone on empty squares of the board. The second player then chooses which player will be Black and which will be White. Next, White places the remaining four shooters and one white stone on empty squares of the board. In both cases, no shooters can be placed on the perimeter of the board. This restriction does not apply to the rest of the game. From then on, the players take turns, starting with Black. On your turn, you may (but are not obliged to) move a shooter to an empty square in a straight orthogonal or diagonal line, without jumping over any stones. Then, you must place a stone of your color on an empty square that is a straight orthogonal or diagonal line away from the square onto which the shooter was moved (or from any shooter, if none was moved), with no stones in between along that line. This is called shooting. Claimed shooters (see below) cannot move or shoot. Note shooters can move and shoot over claimed or unclaimed shooters. After shooting, if there are any trapped shooters on the board that have not been claimed before, each one of them is claimed by the player who owns the biggest group orthogonally adjacent to it. If there is no such group or the biggest such groups of each color are the same size, the shooter is claimed by the opponent. Claiming a shooter is indicated by placing a stone of the corresponding color on top of it. Claimed shooters remain unchanged for the rest of the game. The game ends when a player has claimed the majority of shooters, i.e. at least four of them. That player wins. Draws are not possible. Smaller versionsFor shorter but still reasonable games, the following variants are suggested: 7x7 board with three shooters. The first player places one shooter, and White places the other two. Whoever claims two shooters wins. 9x9 board with five shooters. The first player places two shooters, and White places the other three. Whoever claims three shooters wins. Online Play Board Game Arena (real time, turn-based) Boardspace.net (real time, AI option) igGameCenter (real time) Mobile Apps Boardspace.net local multiplayer or online, IOS Boardspace.net local multiplayer or online, Android

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
45 min
Age
5+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Luis Bolaños Mures

Artists

1
Néstor Romeral Andrés

Publishers

2
(Web published) nestorgames

Linked items

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