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Escape From Iron Gate
5.92Negotiate deals and shifting promises to improve your position.
Dicemaster: Cities Of Doom
5.67Collect matching sets while timing when to score or trade them.
Division: Throne Room
5.92Build patterns from chosen pieces to unlock scoring opportunities.
Nightlight
6.01Coordinate shared actions while clues or threats pressure the group.
11:59
6.22Push your luck for bigger rewards while risk keeps building.
Alle Gegen Rudi
6.03Roll dice and choose how to use the results for tactical outcomes.
Take-back-toe
5.92Build patterns from chosen pieces to unlock scoring opportunities.
Dragonquest: A Fantasy Dice Game
5.99Mark choices on a sheet to build patterns and complete objectives.
Risiko! Edizione Torneo
6.19Commit presence to key areas and fight for influence where it matters.
Checkpoint Omega
6.23Maneuver forces across tactical or historical battle maps.
Bamboozled
5.83Bluff, read opponents, and time reveals around hidden information.
Knock Your Blocks Off
5.79Use physical skill and timing to pull off the key moves.
Insel Der Schmuggler
5.89Roll dice and choose how to use the results for tactical outcomes.
Play Me: Alice In Wonderdice
5.64Make decisions quickly while the game unfolds in real time.
Ciudad De Cartón
8.72Compete for contested options while managing cost and timing.
Hopp Und Hui!
5.88Roll dice and choose how to use the results for tactical outcomes.
Sainome Colosseum R
6.77Spend limited actions each turn to balance movement, setup, and scoring.
Pietjesbak
6.05Roll dice and choose how to use the results for tactical outcomes.
The Bugman's Game
5.99Move goods between locations while optimizing routes and timing.
Blood Race
6.07Roll dice and choose how to use the results for tactical outcomes.
Caledea: The Epic Strategy Game
5.89Move pieces across a map while planning position and timing.
Astronuts
6.06Bluff, read opponents, and time reveals around hidden information.
Fleeting Foxes
5.86Push your luck for bigger rewards while risk keeps building.
Portable Adventures: 8th Grade
5.79Roll dice and choose how to use the results for tactical outcomes.