Table feel
Moderate level of direct and strategic confrontation with high frequency of interaction. Limited emphasis on cooperation.
Players in Play Me: Alice au pays Dés-Merveilles take the role of one of six characters from Wonderland, and everyone wants to get their hands on the White Rabbit before anyone else. To do this, you need to line up your set of six dice in ascending order first. Each character car...
Players
2-6
Time
?-?
Age
8+
Weight
1.27
Rating
5.64
Should this hit the table?
Moderate level of direct and strategic confrontation with high frequency of interaction. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high frequency of interaction. Limited emphasis on cooperation.
Play Me: Alice in Wonderdice has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game is moderately easy to learn, providing a fresh and engaging experience each time it is played.
The final luck score for Play Me: Alice in Wonderdice is 5. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to influence the effects of randomness through strategic decisions. The game outcome is determined by a combination of player strategy and luck, with neither factor dominating the other.
Overview
Players in Play Me: Alice au pays Dés-Merveilles take the role of one of six characters from Wonderland, and everyone wants to get their hands on the White Rabbit before anyone else. To do this, you need to line up your set of six dice in ascending order first. Each character card is double-sided, with an advantageous power on one side and a disabling power on the other, and the dice you roll can be used to block opponents, release you from traps, move, and so on. As might be expected in Wonderland, the Jabberwocky awaits players and can wake at any time to force the players to pick up the pace...
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