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Hackclad
7.48Build a deck or pool that turns small actions into stronger combos.
Illuminati (second Edition)
7.07Build routes and networks to connect locations efficiently.
Deadlands: The Battle For Slaughter Gulch
5.79Move forces between areas to control positions and pressure rivals.
Royal Defense
7.73Move forces between areas to control positions and pressure rivals.
Dawnshade: The Watchers Prophecy
7.14Coordinate with teammates to solve the game's shared challenge.
Rick And Morty: The Ricks Must Be Crazy Multiverse Game
5.99Spend limited actions each turn to balance movement, setup, and scoring.
Munchkin Disney Ducktales
7.02Draft from shared options to assemble a plan over successive turns.
Clash Of Decks: Elusive
7.72
Star Explorer
6.95Maneuver forces across tactical or historical battle maps.
Seat Wars
7.48Manage cards in hand to time plays, combos, and scoring windows.
Expedition To 5x
7.02Use clues and contradictions to deduce hidden information.
Peacebowl
6.44Move goods between locations while optimizing routes and timing.
Cosmic Run: Express
6.84Commit presence to key areas and fight for influence where it matters.
Virtual Revolution
7.36Commit presence to key areas and fight for influence where it matters.
Sporz Original Outbreak
6.96Use clues and contradictions to deduce hidden information.
Gruntz 15mm Sci-fi
7.89Roll dice and choose how to use the results for tactical outcomes.
Savage Planet: The Fate Of Fantos
6.27Vote, persuade, and read the table to push group decisions.
Teen Titans Go! Mayhem
6.72Coordinate with teammates around shared goals and table pressure.
Monster Island
7.19Take character roles and resolve situations through narrative decisions.
Balam
6.73Place tiles carefully to build spatial scoring patterns.
Wwe Dice Masters: Campaign Box
7.48Build a deck or pool that turns small actions into stronger combos.
Magic: The Gathering – Duel Decks: Jace Vs. Vraska
6.96Play event cards to drive map pressure and long-term timing.
Strange Synergy
5.79Roll dice and choose how to use the results for tactical outcomes.
Jugula
7.57Play event cards to drive map pressure and long-term timing.