allboardgames.com
Gruntz 15mm Sci-fi box art
2010 Ranked #14,285

Gruntz 15mm Sci-fi

Roll dice and choose how to use the results for tactical outcomes.

Wargames Miniatures Science Fiction Measurement Movement Dice Rolling

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.63/5

Rating

7.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Gruntz is a dedicated 15mm fast play wargame designed for skirmish level play with between 10 to 40 figures per side using combined arms. It is based around a generic platoon level battle, not restricted to a set genre or background setting.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Gruntz is a dedicated 15mm fast play wargame designed for skirmish level play with between 10 to 40 figures per side using combined arms. It is based around a generic platoon level battle, not restricted to a set genre or background setting. Vehicle and artillery rules are included for a combined arms gaming experience with statistics provided for all manufacturers of 15mm sci-fi and modern figures. The rules and statistics in Gruntz cover modern and futuristic technology, allowing for low tech and high tech mixed battles. The system includes statistics for alien technology and weird war style creatures like zombies and werewolves, so most modern and futuristic settings can be played. Gruntz only uses D6 die for all rolling and the core mechanic is based around a 2D6 roll adding a number from the models statistics and to succeed at a task you must beat a certain target number. For example if you wanted a unit of Gruntz to shoot at another unit, you add the Shoot statistic of the Gruntz firing to your 2D6 roll and must equal or exceed the ToHit statistic of the target model. For most actions you modify the roll depending on certain conditions. Initiative is based on a standard turn sequence or playing card base initiative which adds a series of special conditions for any Ace cards drawn and assigned to units.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
90 min
Age
10+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Robin Fitton

Artists

3
Jake Parker Istvan Pely David White

Publishers

1
Rottenlead

Linked items

No published linked games yet.