Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The eagerly-awaited second edition of the award-winning A Call to Arms Babylon 5 space combat miniatures game is finally arriving. Throughout the station’s turbulent history, armed fleets have enacted the harsher policies of their governments.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
The eagerly-awaited second edition of the award-winning A Call to Arms Babylon 5 space combat miniatures game is finally arriving. Throughout the station’s turbulent history, armed fleets have enacted the harsher policies of their governments. Whether you wish to command an intrepid EarthForce Expeditionary Fleet, a high-tech Minbari taskforce or a cunning Centauri raider group, this rulebook provides you with up-to-date rules to play out your favourite Babylon 5 space battles... or take to the stars and create new legends in the dark. The new edition has been carefully honed, based on the comments of A Call to Arms players all around the world - it is faster to play, more comprehensive and finely balanced to portray the very best of space combat in the Babylon 5 universe. Inside the covers, you will find new rules for combat, hyperspace, placing Admirals on your ships and a completely revised system for Fighters. As always, scenarios and full campaign rules have been included, making this the most comprehensive release yet for the game. This is a rulebook only, the complete fleet lists are in Babylon 5: A Call to Arms (Second Edition) – Fleet Lists This is a reimplementation of A Call to Arms: Babylon 5 Space Combat