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Hackclad box art
2021 Ranked #14,189

Hackclad

A competitive deck-building game has witches maneuver, attack Clad monsters, complete missions, and earn the most magic stones. Visible boss attacks and drafted turn order make planning around each monster’s next move crucial.

Card Game Expansion for Base-game Action Drafting Deck, Bag, and Pool Building

Players

1-4

Play time

90-120 min

Age

14+

Complexity

2.71/5

Rating

7.48

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Monsters given the name of Clad have brought devastation upon humanity. However, they also hold a valuable resource known as magic stones.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Monsters given the name of Clad have brought devastation upon humanity. However, they also hold a valuable resource known as magic stones. The only ones able to face them are witches given the power of future sight, who compete for the most fame. Players take control of these witches trying to complete missions and gain the most magic stones from the Clad. Each player uses a personal deck of cards which they can upgrade each time they cycle through. Each turn, draw from your deck to a hand of three cards. Play cards to maneuver your witch around the board, attack, and use other effects. The three attacks the Clad will unleash each round are always visible beforehand. Players draft for turn order, playing between each of the boss turns, so planning around where the boss will move and attack when your turn comes around becomes key. Each point of damage dealt to the Clad gets you a magic stone. After nine rounds, whoever has the most victory points from magic stones and cards in their deck wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
90–120 min
Age
14+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
kaku

Artists

4
Masakazu Takizawa (???? ????) Tatsufuchi Haku (????) tokiki (???) Yoshimaro (????)

Publishers

2
SUNWING ?? susabi games

Linked items

No published linked games yet.