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Resurgence box art

Resurgence

Players

1-4

Time

60-90

Age

14+

Weight

3.03

Rating

7.79

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.7

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Resurgence has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, Resurgence has a strong interaction score.

Replay value

Resurgence has a high replayability score due to its high variability gameboard, the availability of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, and the expansions add new content and gameplay elements. Players have room to improve their strategy over time, and the game adapts well to different player counts. While it may not be the easiest game to learn, it offers a good balance between easiness and depth.

Luck profile

Resurgence has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

No one really knows what triggered the One Day War between the superpowers, but a single day is all it took to end the Before World. After the governments collapsed, leaderless groups of survivors huddled in the ruins of once great cities. The climate is brutal, resources are scarce, and mutant tribes are roaming the wastelands. The world desperately needs a hero to rally the people and lift them out of the ruins. Resurgence is a competitive, Euro-style board game for up to four players. It offers a unique blend of bag-building, hidden worker placement, and resource management that creates a one-of-a-kind gameplay experience. At the start of the game, each player selects a hero in charge of a small band of survivors and a few supplies. Each round of the game, players need to secretly plan where they are going to send their workers in order to accomplish various tasks and exert their influence, whether they're completing missions around the ruins of Moscow; gathering fuel, food and spare parts; rescuing survivors; learning new skills; or building their base. Resurgence offers different routes to achieve victory, and in-game events and end-game directive cards provide replayability and variability from game to game. At the end of the game, the hero whose faction is victorious becomes the new leader and unites all the survivor groups in the sanctuary of Hope Island.

Editions

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Credits

Designers

1
Stan Kordonskiy

Artists

1
Oleg Volodin

Publishers

1
Half-a-Kingdom Games

Linked items

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