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Virtual Revolution box art

Virtual Revolution

Players

2-4

Time

?-?

Age

14+

Weight

3

Rating

7.36

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game Virtual Revolution has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game. Overall, the game has a good level of player interaction.

Replay value

Virtual Revolution has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement in tactics and strategies. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn, allowing players to grasp the rules and depth of the game within a reasonable time. Overall, Virtual Revolution has a strong replayability score of 7.92, making it highly replayable and enjoyable.

Luck profile

Virtual Revolution has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions and strategy primarily determining the game outcome. Overall, Virtual Revolution has a final luck score of 7, indicating that luck plays a minor role in the game.

Overview

2047: Most of humanity escapes reality through Verses, virtual universes developed by powerful mega corporations. These businesses are willing to do anything and everything to gain market share. You work for one of them, and your mission in Virtual Revolution is to become the ruler of Neo-Paris. With three actions per turn, decide whether to recruit agents, generate income, build servers, start new Verses, or improve your reputation. Because your actions are not always legal, you risk attracting Interpol's attention or being attacked by activists. How far are you willing to go to take over the city? —description from the publisher

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