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Strange Synergy box art

Strange Synergy

Players

2-4

Time

?-?

Age

12+

Weight

2.11

Rating

5.79

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

Strange Synergy has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and engaging experience with room for players to improve their strategies over time. The game's player interaction score is average, and it has a moderate easiness to learn rating. Overall, Strange Synergy provides a highly replayable and enjoyable gaming experience.

Luck profile

Strange Synergy has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the publisher's blurb: Strange Synergy is built around 100 different Power Cards... superpowers, mutations, skills, gadgets. Each warrior starts with three different powers. You choose the combination! Can you create the unbeatable team? Can you win against superior powers? No two games are the same. How many ways can you make four different teams of three warriors, out of 100 powers? The mind boggles, and the fun never ends! Boxed game with 112 cards, rules, warrior stand-ups and bases, game map, counters, and one die.

Media

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Editions

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Credits

Designers

2
Mark Ahlquist Brian Stormont

Artists

1
Phil Foglio

Publishers

1
Steve Jackson Games

Linked items

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