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Deadlands: The Battle For Slaughter Gulch box art
2009 Ranked #14,200

Deadlands: The Battle For Slaughter Gulch

Move forces between areas to control positions and pressure rivals.

Thematic Games Adventure American West Area Movement Secret Unit Deployment

Players

2-6

Play time

Not listed

Age

?+

Complexity

2.92/5

Rating

5.79

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Deadlands: The Battle for Slaughter Gulch Dust, grit, and the smell of fear blow through the quiet streets of a rough and tumble frontier town. Once deemed a refuge from the hazards of the West, the town took a darker turn with the discovery of precious ghost rock.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Deadlands: The Battle for Slaughter Gulch Dust, grit, and the smell of fear blow through the quiet streets of a rough and tumble frontier town. Once deemed a refuge from the hazards of the West, the town took a darker turn with the discovery of precious ghost rock. You have come to lay claim to your share of the priceless mineral, only to find that you aren’t the only one who has heard of the fabulous wealth ripe for the plucking. Can you outwit your foes and take control of the town and the limitless wealth it promises to the strong and cunning? Or will an unmarked grave on boot hill be your final resting place? Deadlands: The Battle for Slaughter Gulch is a board game for two to six players ages 13 and up. It requires 60 to 120 minutes to play.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
3–6
Play time
60 min
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

2
Todd Breitenstein Kerry Breitenstein

Artists

5
Dave Aikins James S. Cole Jacob Corn T. Jordan Peacock Oliver Sprecht

Publishers

2
Pinnacle Entertainment Group Twilight Creations, Inc.

Linked items

No published linked games yet.