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Eastern Empires
8.59Bluff, read opponents, and time reveals around hidden information.
The Smoky Valley
7.79Build routes and networks to connect locations efficiently.
Pacific Rails Inc.
6.75Place workers to claim actions and turn resources into plans.
Gladiator
6.56Maneuver forces across tactical or historical battle maps.
Planet Defenders
6.57Move pieces across a map while planning position and timing.
Buy Low Sell High
6.11
The Gnomes Of Zavandor
6.38Remember hidden information and use recall to make better choices.
Svea Rike
6.39Commit presence to key areas and fight for influence where it matters.
Tonga Bonga
6.41Bluff, read opponents, and time reveals around hidden information.
Yak
6.55
Empires
6.78Negotiate deals and shifting promises to improve your position.
Tesla Vs. Edison: Duel
6.61Build a deck or pool that turns small actions into stronger combos.
18ms: The Railroads Come To Mississippi
6.97Build routes and networks to connect locations efficiently.
Wutaki
7.55Draft from shared options to assemble a plan over successive turns.
Mi Tierra: New Era
6.72Place workers to claim actions and turn resources into plans.
Drcongo
6.93Build routes and networks to connect locations efficiently.
Città-stato
7.00Place workers to claim actions and turn resources into plans.
Magnate
7.27Roll dice to trigger production and build stronger turns over time.
Pampas Railroads
7.11Compete for contested options while managing cost and timing.
Wizards Wanted
6.67Move pieces across a map while planning position and timing.
Tulipmania 1637
6.15Compete for contested options while managing cost and timing.
Rhodes
6.57Place workers to claim actions and turn resources into plans.
Briefcase
6.29Build a deck or pool that turns small actions into stronger combos.
1865: Sardinia
7.43Build routes and networks to connect locations efficiently.