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Svea Rike box art

Svea Rike

Players

2-5

Time

90-120

Age

12+

Weight

2.44

Rating

6.39

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct and strategic confrontation, high frequency of interaction, and low emphasis on cooperation.

Replay value

Svea Rike offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and player interaction add to its replay value. The game also scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between depth and accessibility. Overall, Svea Rike has a strong replayability score of 7.85.

Luck profile

Svea Rike has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From user review: The game is designed to re-create the history of Sweden from 1523 (the reign of Gustav Vasa) to 1818 (Karl XIII). Each player represent one of five noble families attempting to build status for their family. Status is achieved by accumulating fiefs, money, history cards in sets (which include such things as Queens, scientists, cultural personalities, palaces, commanders, etc.), troops and merchants. The game is driven by event cards ... and there are a ton of 'em. On a turn, a player draws an event card and can play as many of them as he sees fit (whether during his turn or not). Thus, the game becomes a series of various events, usually aiding the player and/or hurting his opponents in some fashion. Expanded by: Svea Rike: Batalj Note: The game was first published by Casper in 1996, and after their demise by Användbart Litet Företag (ALF) in the early 2000s.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Dan Glimne Henrik Strandberg

Publishers

2
Användbart Litet Företag Casper

Linked items

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