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Gladiator box art
1981 Ranked #5,870

Gladiator

A tactical combat game has two gladiators fight a desperate Roman arena duel to the death. Each combatant must use equipment, skill, and cunning effectively because only one can leave as victor.

Wargames Ancient Economic Action Queue Critical Hits and Failures

Players

2-6

Play time

15-30 min

Age

14+

Complexity

2.86/5

Rating

6.56

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Prior to publication by The Avalon Hill Game Co, Gladiator was part of the two-in-one Battleline game Circus Maximus. The savage splendor and pageantry of ancient Rome lives again in this game of man-to-man gladiatorial combat.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Prior to publication by The Avalon Hill Game Co, Gladiator was part of the two-in-one Battleline game Circus Maximus. The savage splendor and pageantry of ancient Rome lives again in this game of man-to-man gladiatorial combat. Each player assumes the role of one of a matched pair of gladiators pitted in a contest of arms to the death. Superbly trained and equipped for the sole purpose of entertaining the citizenry with their life and death struggles, each man must fight with all the skill he can muster for his very survival. There is no question of bravery in the arena. It is kill or be killed and each man must muster all the skills and cunning he can summon in this most desperate of battles for survival. There can be only one victor in the arena and no second chance for the loser. For missus can be granted the fallen only at the whim of the emperor. And all too often mercy takes the form of a quick end on an opponent's blade. Let the games begin!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
15–30 min
Age
14+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Michael J. Matheny

Artists

3
Cathy Chastain Dale Scheaffer Mark Wheatley

Publishers

1
The Avalon Hill Game Co

Linked items

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