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Battlewagon box art

Battlewagon

Players

2-6

Time

30-60

Age

10+

Weight

2.44

Rating

6.37

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Battlewagon has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Battlewagon offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The game provides deep strategic possibilities and room for players to improve their tactics over time. It adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the game offers a rewarding and replayable experience.

Luck profile

Battlewagon has a moderate influence of luck. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Battlewagon offers a good balance between luck and player agency.

Overview

Battlewagon is a tactical game of combat at sea. Hexes are 2000 yards and turns are 10 minutes. Each player controls one or more ships, each of which have a "Ship Systems Display" (a la Star Fleet Battles or Car Wars). The game contains statistics for most major classes of ships from Destroyer to Battleship from 1901 through WWII for several navies worldwide. Ships are moved in impulses and may fire one or more weapons each impulse. Hits are determined by dice, followed by checking armor penetration (which falls off by range). If a hit penetrates, random ship systems are destroyed (rolled on a Damage Allocation Table). Victory is by scenario. Battlewagon was originally released as a "Pocket Game" in 1981. It was later released in a "Folio" Second Edition in 1984 with some development work.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Stephen G. Wilcox

Artists

4
R. Vance Buck Rick Buck Allen D. Eldridge Stephen G. Wilcox

Publishers

2
Amarillo Design Bureau, Inc. Task Force Games

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