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Submarine box art
1976 Ranked #5,681

Submarine

A tactical naval wargame has a hidden submarine captain evade escorts and attack convoys during World War II. Secret plotting lasts until sighting or sonar reveals the boat, changing the contest completely.

Wargames Nautical Wargame Action Queue Events

Players

1-6

Play time

60-180 min

Age

12+

Complexity

3.25/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Submarine is a tactical wargame of World War II submarine warfare. One player assumes the role of a submarine captain, while others are escort and/or convoy commanders.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Submarine is a tactical wargame of World War II submarine warfare. One player assumes the role of a submarine captain, while others are escort and/or convoy commanders. The submarine location is kept secret with the submarine player using plotted movement for the submarine and any torpedoes. The escort/convoy players move their ships on the board. When sighted or picked up by Sonar/Asdic the submarine will then be placed in full view on the map board as well. The game includes rules for different nationalities, various anti-submarine warfare systems, historical scenarios, night-fighting, and Design Your Own scenarios etc. Avalon Hill Complexity rating - 8 Game Scale: Turn: 30 seconds Hex: 100 yards Unit: Individual submarines / ships

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–6
Play time
60–180 min
Age
12+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
J. Stephen Peek

Artists

4
Jean Baer Joe DeMarco Bob Haynes W. Scott Moores

Publishers

2
The Avalon Hill Game Co Battleline

Linked items

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