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Armor: A Tactical Game Of Armored Combat In Western Europe, 1944-1945 box art
1980 Ranked #8,789

Armor: A Tactical Game Of Armored Combat In Western Europe, 1944-1945

A tactical World War II wargame has German and Allied commanders direct armor, infantry, and support weapons across Europe. Detailed data cards model firing angles, terrain, and small-unit combat choices.

Wargames Wargame World War II Events Grid Movement

Players

2-8

Play time

60-180 min

Age

14+

Complexity

4/5

Rating

7.52

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

(from the game box:) "Armor" is a tactical-level wargame of ground combat in Europe during World War II for 2 players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from the game box:) "Armor" is a tactical-level wargame of ground combat in Europe during World War II for 2 players. The strengths and weaknesses of the German and Allied units involved are accurately and playably duplicated by forty-nine data cards that display all information needed to move and fight. The system easily incorporates myriad details such as armor thicknesses at various points, shots from various angles, heights, and altitudes, and the effects of terrain. The rules cover the important aspects of small unit tactics - armor piercing shots, small arms fire, artillery barrages, air support, communications, gun depression, mines, barbed wire, pillboxes, smoke, and much more. The game system is shared with our earlier popular Panzer and "88" games, and the rules and components in all three games are compatible. The types of units include counters for infantry, anti-tanks guns, Panthers, Tigers, Armored Cars, Half-Tracks, Churchills, Shermans, Tank Destroyers, and much, much more.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
1–3
Play time
60–180 min
Age
14+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

1
James M. Day

Artists

1
Rodger B. MacGowan

Publishers

1
Yaquinto

Linked items

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