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Panzer: A Tactical Game Of Armored Combat On The Eastern Front, 1941-1945 box art
1979 Ranked #7,969

Panzer: A Tactical Game Of Armored Combat On The Eastern Front, 1941-1945

A tactical ground-combat wargame has players command German and Russian units across Eastern Front scenarios. Detailed data cards model armor, firing angles, terrain, and support, making each small-unit engagement highly situational.

Wargames Wargame World War II Events Grid Movement

Players

2-8

Play time

60-180 min

Age

12+

Complexity

3.8/5

Rating

7.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

(from the box:) Panzer is a tactical-level game of ground combat on the Eastern Front in World War II.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from the box:) Panzer is a tactical-level game of ground combat on the Eastern Front in World War II. The strengths and weaknesses of the German and Russian units involved are accurately and playably duplicated by forty-nine data cards that display all information needed to move and fight. The system easily incorporates myriad details such as armor thicknesses at various points, shots from various angles, heights, and altitudes, and the effects of terrain. The rules cover the important aspects of small unit tactics - armor piercing shots, small arms fire, artillery barrages, air support, communications, gun depression, mines, roadblocks, barbed wire, smoke, and much more. The scenarios cover a variety of combat situations that are resolved on the three piece geomorphic mapboard, which also features movable terrain pieces. The types of units include counters for infantry, anti-tanks guns, Panthers, Tigers, STG IIIs, Hetzers, T-34s, Stalins, SU-100s, SU-152, and much, much more.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
1–3
Play time
60–180 min
Age
12+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
James M. Day

Artists

1
Rodger B. MacGowan

Publishers

2
Excalibre Games, Inc. Yaquinto