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Verrix
7.61Build a deck or pool that turns small actions into stronger combos.
The Lords Of Rock
6.42Manage cards in hand to time plays, combos, and scoring windows.
Monster Derby
6.18Race across a track or map while timing movement and upgrades.
Playboss
6.28Negotiate deals and shifting promises to improve your position.
Cthulhu: Death May Die – Fear Of The Unknown
8.91Coordinate shared actions while clues or threats pressure the group.
Dracula: Walpurgis Night
7.02Move goods between locations while optimizing routes and timing.
Storm Weavers
6.57Play linked scenarios where mission goals shape each session.
Bruti
6.84Manage cards in hand to time plays, combos, and scoring windows.
Drachen Wurf
5.87Collect matching sets while timing when to score or trade them.
La Loire
6.16Move goods between locations while optimizing routes and timing.
Karak Goblin
6.31Build a deck or pool that turns small actions into stronger combos.
Monster Mash
5.90Use physical skill and timing to pull off the key moves.
Blacksmith Brothers
7.00Place workers to claim actions and turn resources into plans.
Tidal Blades 2: Rise Of The Unfolders
8.43Build a deck or pool that turns small actions into stronger combos.
Amulet
6.91Place workers to claim actions and turn resources into plans.
Tainted Grail: Kings Of Ruin
8.81Coordinate with teammates to solve the game's shared challenge.
Waving Hands
7.43Plan actions in a queue and manage the timing before they resolve.
Hafid's Grand Bazaar
6.74Negotiate deals and shifting promises to improve your position.
Kings & Creatures
6.79
Yomi Starter Set: Grave Versus Jaina
6.44Manage cards in hand to time plays, combos, and scoring windows.
An Age Contrived
7.52Build routes and networks to connect locations efficiently.
Warlord
7.15Spend limited actions each turn to balance movement, setup, and scoring.
Battleground Fantasy Warfare: Dwarves Of Runegard
7.35
The Dwarves: The Duel
6.03Roll dice and choose how to use the results for tactical outcomes.