Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Kings of Ruin is a new stand-alone story campaign from the team behind the acclaimed Tainted Grail board game, set in the same universe.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Deck Construction
Build a deck before play by selecting cards under defined construction rules.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Read the full game description
Kings of Ruin is a new stand-alone story campaign from the team behind the acclaimed Tainted Grail board game, set in the same universe. Playable with a brand new set of exciting characters, it continues the stories of Fall of Avalon, Last Knight, and Age of Legends while also providing a perfect self-contained entry into the saga for new players. During your experience with the game you will explore new land (with a totally changed system of traveling through Wyrdness), solve encounters with force or diplomacy with unique puzzle card system, and develop your heroes with new passive skills, cards and powerful items. Most importantly, you will discover a dark immersive story of abandoned land at the wrong side of Avalon and Kings of Ruin ruling there: Claudyne, the Unknighted. Amberqueen Veneda. Nonus, Bishop of the Deep.