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The Lords Of Rock box art

The Lords Of Rock

Players

2-5

Time

20-45

Age

8+

Weight

1.5

Rating

6.42

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

The Lords of Rock has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

The Lords of Rock offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and provides a moderate level of ease in learning. Overall, it has a strong replayability score of 7.91, indicating a fresh and engaging experience each time it is played.

Luck profile

The Lords of Rock has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

After many millennium of ruling the universe the various gods of the universe find their power diminishing. The gods came together and the ones with remaining power agreed to wage a battle for the control of the universe. They realized the only way to do this was adapt to the modern age. They have agreed to a galactic battle of the bands. Battling across times and all over the world they agreed that the group with the most fans at the end of the tour will hold dominion over the universe. You assemble a band of gods from the pantheons you can choose from. You plan Concerts to gain fans, rocking and rolling against each other to become the ultimate force in the universe. Game Play:When playing the players play a series of concerts at different venues. The venues vary in difficulty from needing a single skill to succeed at the concert to needing all four skills. The venue card will show you what skill(s) you need and how many points (millions of souls) you will gain depending on where you finish in head to head competition with the other bands. Your band has a base value for each skill and your set list cards can boost your scores or hurt someone else's as you work to out play each other. You battle with your set lists to determine where each band finishes in the competition. After two rounds of venues the band with the most fans will be the winner and rule the universe unopposed. FOREVER. Additional Design Work By: Mark Montgomery & Angie KillingsworthAdditional Art By: Natalie Latinsky

Editions

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Credits

Designers

1
Dave Killingsworth

Artists

1
Andora Cidonia

Publishers

2
(Self-Published) SolarFlare Games

Linked items

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