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Shy Monsters
6.70Use clues and contradictions to deduce hidden information.
Shadows Of Brimstone: Swamps Of Death (revised Edition)
8.52Coordinate shared actions while clues or threats pressure the group.
Rumbleslam
8.02Move pieces across a map while planning position and timing.
Carnac
6.94Build patterns from chosen pieces to unlock scoring opportunities.
Epigo
6.76Plan actions in a queue and manage the timing before they resolve.
Meeples & Monsters
6.76Place workers to claim actions and turn resources into plans.
Take Off!
6.81Build patterns from chosen pieces to unlock scoring opportunities.
Kinghill
8.03Draft from shared options to assemble a plan over successive turns.
Thieves Den
6.73Place workers to claim actions and turn resources into plans.
Recto Verso
6.86Make decisions quickly while the game unfolds in real time.
Shazamm!
6.15Bluff, read opponents, and time reveals around hidden information.
Munchkin Conan
6.47Roll dice and choose how to use the results for tactical outcomes.
Adventure Mart
6.71Build a deck or pool that turns small actions into stronger combos.
Swords & Sorcery: Quest And Conquest In The Age Of Magic
6.97Maneuver forces across tactical or historical battle maps.
On The Dot
6.17Make decisions quickly while the game unfolds in real time.
The Lord Of The Rings: The Fellowship Of The Ring
6.56Play event cards to drive map pressure and long-term timing.
The Brigade
6.67Move goods between locations while optimizing routes and timing.
Volfyirion Guilds
7.41Build a deck or pool that turns small actions into stronger combos.
Guilds
6.57Place tiles carefully to build spatial scoring patterns.
Magic: The Gathering – Explorers Of Ixalan
7.19Manage cards in hand to time plays, combos, and scoring windows.
Cappuccino
6.20Move pieces across a map while planning position and timing.
Dungeoneer: Den Of The Wererats
6.30Spend limited actions each turn to balance movement, setup, and scoring.
Festo!
6.70Place workers to claim actions and turn resources into plans.
Dream Runners
7.00Cover spaces on a grid to build a spatial scoring plan.