Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Your dreams are getting weirder these days: other people and strange creatures have started to invade it! You have to quickly study your dreams and push back the nightmares creeping in.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Set Collection
Gather related items that become more valuable when scored together.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
Your dreams are getting weirder these days: other people and strange creatures have started to invade it! You have to quickly study your dreams and push back the nightmares creeping in. Will you be fast enough to preserve the serenity of your nights? In Dream Runners, players are presented with a common dream tile each turn. Using their individual segmented tiles, they’ll have to create a pattern where action symbols match the position of trials of the dream: banishing the nightmares away, collecting coins to purchase new segments, keys to open chests and star fragments to earn more victory points. In return, every trial that is not covered with a symbol will diminish your serenity, decreasing your final score. But as soon as one player completes their pattern, the hourglass is turned upside-down and all other players must finish their own patterns before time runs out! And suddenly, the quiet study of the dream becomes a frantic race to assemble segments... After eight rounds, the player with the most victory points wins. —description from publisher