Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Locomomo is 2-4 player family game about using animals' movement to search their friends and take a group photo picture together. Once upon a time, a group of lovely animals lived peacefully in an enchanted forest called Locomomo.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Set Collection
Gather related items that become more valuable when scored together.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
Locomomo is 2-4 player family game about using animals' movement to search their friends and take a group photo picture together. Once upon a time, a group of lovely animals lived peacefully in an enchanted forest called Locomomo. They are rabbits, eagles, ducks, leopards and bears. One day, a mysterious camera was discovered in the forest, and everybody wants to own this interesting new toy. In order to find the camera a new owner, friends in the forest decided that whoever can take the prettiest photos with the camera would be the owner. In the game, player will take turns by using animals on game board to find other related friends(Animal Tile). After that, player will have to arrange these animals into seats (Player Board) for a group picture (Scoring). The game ends after 6 rounds. Player will score the points base on the scoring system on the Player Board. The highest point win the game and rewarded as best photographer in Locomomo. -description from designer